

buttons r r r r Up Right Down Left r r r r r r Control_RĪs you can see, i just mapped r to every button from 0 upwards apart from the one i wanted, starting from button0 ! Since it runs from the command line it needs something for all the buttons up to the last one you are using. Pain in the neck thing is, you cant tell joy2key to map buttons 4, 5, 6, 7 and 14. Or you could just look at the list below! (for the SIXAXIS pad)
JOY2KEY WINDOWS 10 TRIAL
If you have jscalibrator, it will show you what the buttons are by trial and error pressing and seeing what button depresses in the window. Last piece in the puzzle is knowing what the buttons all are. Using the event viewer as described above I find that they are conveniently called Up Down Left Right and Control_R I also want to map right control to the X button. Now, I want to map up/down/left/right on the keyboard to d-pad up/down/left/right. Use this to find out what any key maps to for use in the config file. State 0x4, keycode 109 (keysym 0xffe4, Control_R), same_screen YES,Īnd there is our keymap in the middle Control_R.
JOY2KEY WINDOWS 10 SERIAL
KeyRelease event, serial 30, synthetic NO, window 0x3400001, Just press the key u want to know the keymap for ie right control and it shows Mode NotifyNormal, detail NotifyNonlinear PropertyNotify event, serial 26, synthetic NO, window 0x3400001,Ītom 0x12b (_NET_WM_ICON_GEOMETRY), time 4250290327, state PropertyNewValueįocusOut event, serial 27, synthetic NO, window 0x3400001, PropertyNotify event, serial 18, synthetic NO, window 0x3400001,Ītom 0x107 (XKLAVIER_STATE), time 4250290198, state PropertyNewValue Will open the even viewer and will display a lot of junk there is an app that will tell you that ! ie for UAE, i want the fire button to be right control so i need to know what right control is as a keymap in Xwindows If axis 1 minimum (ie up) is pushed then send the w keystroke etc etcįor keys like left control right shift etc, you need the key mappings that X11 uses. Would tell it that if axis0 minimum (ie left) is pushed, send the a keystroke and if axis0 maximum (ie right) is pushed, send the d keystroke. When i push button1 - send a signal saying b has just been pressed etc This would tell joy2key that when i push button0 - send a signal saying a has just been pressed. Getting joy2key to map a keystroke to the joypad movements. Thats the basic config file sorted ! Now for the fun bit. Will open a blank file, paste the following in We are going to keep this info in a config file so u dont have to do it every time. So repeat for axis 1 (up/down on left stick) if you please, but it will tell you the same thing as me so you can do it or just hammer the X button until you reach axis 26 and it give you the ctrl-c to exit prompt. joy2keyrc to avoid calibrating in the future)



Please move the axis to its highest position and press a button. Hold the left stick to the left, it will change to Please move the axis to its lowest position and press a button. So just push any button on the pad without touching the stick. Please center the axis and press a button. UAE however, will only accept button0 as fire, so you have to use left stick and select button as fire button. Besides, with the amiga, the platformers tended to have up as jump, no good with the sixaxis stick.Įg VICE - c64 emulator, is quite good, left stick for movement, any button (0 through to 19) it will accept as the fire button. With the sixaxis, the d-pad is recognised as buttons and button0 = the select key ! This is no good for programs that will look at the first 2 axis in you dev/input/js0 and use them for up/down/left/right. This is especially relevant if you use a sixaxis joypad. If like me, you hate the way some emulators allow/don´t allow joystick control then this is the post for you !
JOY2KEY WINDOWS 10 HOW TO
This is a post I stuck on the PSubuntu forums, but thought I would mirror it here are people are having problems figuring out how to use joy2key I´ve recently entered the ubuntu world with my PS3.
